Blame view

mobile/source/ext/codeMirror2/manual.html 41.6 KB
a1684257   Administrator   first commit
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
  <!doctype html>
  <html>
    <head>
      <title>CodeMirror: User Manual</title>
      <link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Droid+Sans|Droid+Sans:bold"/>
      <link rel="stylesheet" type="text/css" href="css/docs.css"/>
      <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
      <style>dl dl {margin: 0;}</style>
    </head>
    <body>
  
  <h1><span class="logo-braces">{ }</span> <a href="http://codemirror.net/">CodeMirror</a></h1>
  
  <pre class="grey">
  <img src="css/baboon.png" class="logo" alt="logo"/>/* User manual and
     reference guide */
  </pre>
  
  <div class="clear"><div class="leftbig blk">
  
      <h2 id="overview">Overview</h2>
  
      <p>CodeMirror is a code-editor component that can be embedded in
      Web pages. It provides <em>only</em> the editor component, no
      accompanying buttons
      (see <a href="http://www.octolabs.com/javascripts/codemirror-ui/">CodeMirror
      UI</a> for a drop-in button bar), auto-completion, or other IDE
      functionality. It does provide a rich API on top of which such
      functionality can be straightforwardly implemented.</p>
  
      <p>CodeMirror works with language-specific modes. Modes are
      JavaScript programs that help color (and optionally indent) text
      written in a given language. The distribution comes with a few
      modes (see the <code>mode/</code> directory), and it isn't hard
      to <a href="#modeapi">write new ones</a> for other languages.</p>
  
      <h2 id="usage">Basic Usage</h2>
  
      <p>The easiest way to use CodeMirror is to simply load the script
      and style sheet found under <code>lib/</code> in the distribution,
      plus a mode script from one of the <code>mode/</code> directories
      and a theme stylesheet from <code>theme/</code>. (See
      also <a href="compress.html">the compresion helper</a>.) For
      example:</p>
  
      <pre>&lt;script src="lib/codemirror.js">&lt;/script>
  &lt;link rel="stylesheet" href="lib/codemirror.css">
  &lt;script src="mode/javascript/javascript.js">&lt;/script>
  &lt;link rel="stylesheet" href="theme/default.css"></pre>
  
      <p>(If you use a them other than <code>default.css</code>, you
      also have to specify the
      <a href="#option_theme"><code>theme</code></a> option.) Having
      done this, an editor instance can be created like this:</p>
  
      <pre>var myCodeMirror = CodeMirror(document.body);</pre>
  
      <p>The editor will be appended to the document body, will start
      empty, and will use the mode that we loaded. To have more control
      over the new editor, a configuration object can be passed
      to <code>CodeMirror</code> as a second argument:</p>
  
      <pre>var myCodeMirror = CodeMirror(document.body, {
    value: "function myScript(){return 100;}\n",
    mode:  "javascript"
  });</pre>
  
      <p>This will initialize the editor with a piece of code already in
      it, and explicitly tell it to use the JavaScript mode (which is
      useful when multiple modes are loaded).
      See <a href="#config">below</a> for a full discussion of the
      configuration options that CodeMirror accepts.</p>
  
      <p>In cases where you don't want to append the editor to an
      element, and need more control over the way it is inserted, the
      first argument to the <code>CodeMirror</code> function can also
      be a function that, when given a DOM element, inserts it into the
      document somewhere. This could be used to, for example, replace a
      textarea with a real editor:</p>
  
      <pre>var myCodeMirror = CodeMirror(function(elt) {
    myTextArea.parentNode.replaceChild(elt, myTextArea);
  }, {value: myTextArea.value});</pre>
  
      <p>However, for this use case, which is a common way to use
      CodeMirror, the library provides a much more powerful
      shortcut:</p>
  
      <pre>var myCodeMirror = CodeMirror.fromTextArea(myTextArea);</pre>
  
      <p>This will, among other things, ensure that the textarea's value
      is updated when the form (if it is part of a form) is submitted.
      See the <a href="#fromTextArea">API reference</a> for a full
      description of this method.</p>
  
      <h2 id="config">Configuration</h2>
  
      <p>Both the <code>CodeMirror</code> function and
      its <code>fromTextArea</code> method take as second (optional)
      argument an object containing configuration options. Any option
      not supplied like this will be taken
      from <code>CodeMirror.defaults</code>, an object containing the
      default options. You can update this object to change the defaults
      on your page.</p>
  
      <p>Options are not checked in any way, so setting bogus option
      values is bound to lead to odd errors.</p>
  
      <p><em>Note:</em> CodeMirror
      2 <a href="internals.html#summary">does not support</a>
      line-wrapping. I would have very much liked to support it, but it
      combines extremely poorly with the way the editor is
      implemented.</p>
  
      <p>These are the supported options:</p>
  
      <dl>
        <dt id="option_value"><code>value (string)</code></dt>
        <dd>The starting value of the editor.</dd>
  
        <dt id="option_mode"><code>mode (string or object)</code></dt>
        <dd>The mode to use. When not given, this will default to the
        first mode that was loaded. It may be a string, which either
        simply names the mode or is
        a <a href="http://en.wikipedia.org/wiki/MIME">MIME</a> type
        associated with the mode. Alternatively, it may be an object
        containing configuration options for the mode, with
        a <code>name</code> property that names the mode (for
        example <code>{name: "javascript", json: true}</code>). The demo
        pages for each mode contain information about what configuration
        parameters the mode supports. You can ask CodeMirror which modes
        and MIME types are loaded with
        the <code>CodeMirror.listModes</code>
        and <code>CodeMirror.listMIMEs</code> functions.</dd>
  
        <dt id="option_theme"><code>theme (string)</code></dt>
        <dd>The theme to style the editor with. You must make sure the
        CSS file defining the corresponding <code>.cm-s-[name]</code>
        styles is loaded (see
        the <a href="theme/"><code>theme</code></a> directory in the
        distribution).</dd>
  
        <dt id="option_indentUnit"><code>indentUnit (integer)</code></dt>
        <dd>How many spaces a block (whatever that means in the edited
        language) should be indented. The default is 2.</dd>
  
        <dt id="option_indentWithTabs"><code>indentWithTabs (boolean)</code></dt>
        <dd>Whether, when indenting, the first N*8 spaces should be
        replaced by N tabs. Default is false.</dd>
  
        <dt id="option_tabMode"><code>tabMode (string)</code></dt>
        <dd>Determines what happens when the user presses the tab key.
        Must be one of the following:
          <dl>
            <dt><code>"classic" (the default)</code></dt>
            <dd>When nothing is selected, insert a tab. Otherwise,
            behave like the <code>"shift"</code> mode. (When shift is
            held, this behaves like the <code>"indent"</code> mode.)</dd>
            <dt><code>"shift"</code></dt>
            <dd>Indent all selected lines by
            one <a href="#option_indentUnit"><code>indentUnit</code></a>.
            If shift was held while pressing tab, un-indent all selected
            lines one unit.</dd>
            <dt><code>"indent"</code></dt>
            <dd>Indent the line the 'correctly', based on its syntactic
            context. Only works if the
            mode <a href="#indent">supports</a> it.</dd>
            <dt><code>"default"</code></dt>
            <dd>Do not capture tab presses, let the browser apply its
            default behaviour (which usually means it skips to the next
            control).</dd>
          </dl></dd>
  
        <dt id="option_enterMode"><code>enterMode (string)</code></dt>
        <dd>Determines whether and how new lines are indented when the
        enter key is pressed. The following modes are supported:
          <dl>
            <dt><code>"indent" (the default)</code></dt>
            <dd>Use the mode's indentation rules to give the new line
            the correct indentation.</dd>
            <dt><code>"keep"</code></dt>
            <dd>Indent the line the same as the previous line.</dd>
            <dt><code>"flat"</code></dt>
            <dd>Do not indent the new line.</dd>
          </dl></dd>
  
        <dt id="option_electricChars"><code>electricChars (boolean)</code></dt>
        <dd>Configures whether the editor should re-indent the current
        line when a character is typed that might change its proper
        indentation (only works if the mode supports indentation).
        Default is true.</dd>
  
        <dt id="option_lineNumbers"><code>lineNumbers (boolean)</code></dt>
        <dd>Whether to show line numbers to the left of the editor.</dd>
  
        <dt id="option_firstLineNumber"><code>firstLineNumber (integer)</code></dt>
        <dd>At which number to start counting lines. Default is 1.</dd>
  
        <dt id="option_gutter"><code>gutter (boolean)</code></dt>
        <dd>Can be used to force a 'gutter' (empty space on the left of
        the editor) to be shown even when no line numbers are active.
        This is useful for setting <a href="#setMarker">markers</a>.</dd>
  
        <dt id="option_readOnly"><code>readOnly (boolean)</code></dt>
        <dd>This disables editing of the editor content by the user.
        (Changes through API functions will still be possible.) If you
        also want to disable the cursor, use <code>"nocursor"</code> as
        a value for this option, instead of <code>true</code>.</dd>
  
        <dt id="option_onChange"><code>onChange (function)</code></dt>
        <dd>When given, this function will be called every time the
        content of the editor is changed. It will be given the editor
        instance as only argument.</dd>
  
        <dt id="option_onCursorActivity"><code>onCursorActivity (function)</code></dt>
        <dd>Like <code>onChange</code>, but will also be called when the
        cursor moves without any changes being made.</dd>
  
        <dt id="option_onGutterClick"><code>onGutterClick (function)</code></dt>
        <dd>When given, will be called whenever the editor gutter (the
        line-number area) is clicked. Will be given the editor instance
        as first argument, and the (zero-based) number of the line that
        was clicked as second argument.</dd>
  
        <dt id="option_onFocus"><code>onFocus, onBlur (function)</code></dt>
        <dd>The given functions will be called whenever the editor is
        focused or unfocused.</dd>
  
        <dt id="option_onScroll"><code>onScroll (function)</code></dt>
        <dd>When given, will be called whenever the editor is
        scrolled.</dd>
  
        <dt id="option_onHighlightComplete"><code>onHighlightComplete (function)</code></dt>
        <dd>Whenever the editor's content has been fully highlighted,
        this function (if given) will be called. It'll be given a single
        argument, the editor instance.</dd>
  
        <dt id="option_matchBrackets"><code>matchBrackets (boolean)</code></dt>
        <dd>Determines whether brackets are matched whenever the cursor
        is moved next to a bracket.</dd>
  
        <dt id="option_workTime"><code>workTime, workDelay (number)</code></dt>
        <dd>Highlighting is done by a pseudo background-thread that will
        work for <code>workTime</code> milliseconds, and then use
        timeout to sleep for <code>workDelay</code> milliseconds. The
        defaults are 200 and 300, you can change these options to make
        the highlighting more or less aggressive.</dd>
  
        <dt id="option_undoDepth"><code>undoDepth (integer)</code></dt>
        <dd>The maximum number of undo levels that the editor stores.
        Defaults to 40.</dd>
  
        <dt id="option_tabindex"><code>tabindex (integer)</code></dt>
        <dd>The <a href="http://www.w3.org/TR/html401/interact/forms.html#adef-tabindex">tab
        index</a> to assign to the editor. If not given, no tab index
        will be assigned.</dd>
  
        <dt id="option_document"><code>document (DOM document)</code></dt>
        <dd>Use this if you want to display the editor in another DOM.
        By default it will use the global <code>document</code>
        object.</dd>
  
        <dt id="option_onKeyEvent"><code>onKeyEvent (function)</code></dt>
        <dd>This provides a rather low-level hook into CodeMirror's key
        handling. If provided, this function will be called on
        every <code>keydown</code>, <code>keyup</code>,
        and <code>keypress</code> event that CodeMirror captures. It
        will be passed two arguments, the editor instance and the key
        event. This key event is pretty much the raw key event, except
        that a <code>stop()</code> method is always added to it. You
        could feed it to, for example, <code>jQuery.Event</code> to
        further normalize it.<br>This function can inspect the key
        event, and handle it if it wants to. It may return true to tell
        CodeMirror to ignore the event. Be wary that, on some browsers,
        stopping a <code>keydown</code> does not stop
        the <code>keypress</code> from firing, whereas on others it
        does. If you respond to an event, you should probably inspect
        its <code>type</code> property and only do something when it
        is <code>keydown</code> (or <code>keypress</code> for actions
        that need character data).</dd>
      </dl>
  
      <h2 id="styling">Customized Styling</h2>
  
      <p>Up to a certain extent, CodeMirror's look can be changed by
      modifying style sheet files. The style sheets supplied by modes
      simply provide the colors for that mode, and can be adapted in a
      very straightforward way. To style the editor itself, it is
      possible to alter or override the styles defined
      in <a href="lib/codemirror.css"><code>codemirror.css</code></a>.</p>
  
      <p>Some care must be taken there, since a lot of the rules in this
      file are necessary to have CodeMirror function properly. Adjusting
      colors should be safe, of course, and with some care a lot of
      other things can be changed as well. The CSS classes defined in
      this file serve the following roles:</p>
  
      <dl>
        <dt id="class_CodeMirror"><code>CodeMirror</code></dt>
        <dd>The outer element of the editor. This should be used for
        borders and positioning. Can also be used to set styles that
        should hold for everything inside the editor (such as font
        and font size), or to set a background.</dd>
  
        <dt id="class_CodeMirror_scroll"><code>CodeMirror-scroll</code></dt>
        <dd>This determines whether the editor scrolls (<code>overflow:
        auto</code> + fixed height). By default, it does. Giving
        this <code>height: auto; overflow: visible;</code> will cause
        the editor to resize to fit its content.</dd>
  
        <dt id="class_CodeMirror_focused"><code>CodeMirror-focused</code></dt>
        <dd>Whenever the editor is focused, the top element gets this
        class. This is used to hide the cursor and give the selection a
        different color when the editor is not focused.</dd>
  
        <dt id="class_CodeMirror_gutter"><code>CodeMirror-gutter</code></dt>
        <dd>Use this for giving a background or a border to the editor
        gutter. Don't set any padding here,
        use <code>CodeMirror-gutter-text</code> for that. By default,
        the gutter is 'fluid', meaning it will adjust its width to the
        maximum line number or line marker width. You can also set a
        fixed width if you want.</dd>
  
        <dt id="class_CodeMirror_gutter_text"><code>CodeMirror-gutter-text</code></dt>
        <dd>Used to style the actual line numbers. For the numbers to
        line up, you must make sure that the font in the gutter is the
        same as the one in the rest of the editor, so you should
        probably only set font style and size in
        the <code>CodeMirror</code> class.</dd>
  
        <dt id="class_CodeMirror_lines"><code>CodeMirror-lines</code></dt>
        <dd>The visible lines. If this has vertical
        padding, <code>CodeMirror-gutter</code> should have the same
        padding.</dd>
  
        <dt id="class_CodeMirror_cursor"><code>CodeMirror-cursor</code></dt>
        <dd>The cursor is a block element that is absolutely positioned.
        You can make it look whichever way you want.</dd>
  
        <dt id="class_CodeMirror_selected"><code>CodeMirror-selected</code></dt>
        <dd>The selection is represented by <code>span</code> elements
        with this class.</dd>
  
        <dt id="class_CodeMirror_matchingbracket"><code>CodeMirror-matchingbracket</code>,
          <code>CodeMirror-nonmatchingbracket</code></dt>
        <dd>These are used to style matched (or unmatched) brackets.</dd>
      </dl>
  
      <p>The actual lines, as well as the cursor, are represented
      by <code>pre</code> elements. By default no text styling (such as
      bold) that might change line height is applied. If you do want
      such effects, you'll have to give <code>CodeMirror pre</code> a
      fixed height. Also, you must still take care that character width
      is constant.</p>
  
      <p>If your page's style sheets do funky things to
      all <code>div</code> or <code>pre</code> elements (you probably
      shouldn't do that), you'll have to define rules to cancel these
      effects out again for elements under the <code>CodeMirror</code>
      class.</p>
  
      <h2 id="api">Programming API</h2>
  
      <p>A lot of CodeMirror features are only available through its API.
      This has the disadvantage that you need to do work to enable them,
      and the advantage that CodeMirror will fit seamlessly into your
      application.</p>
  
      <p>Whenever points in the document are represented, the API uses
      objects with <code>line</code> and <code>ch</code> properties.
      Both are zero-based. CodeMirror makes sure to 'clip' any positions
      passed by client code so that they fit inside the document, so you
      shouldn't worry too much about sanitizing your coordinates. If you
      give <code>ch</code> a value of <code>null</code>, or don't
      specify it, it will be replaced with the length of the specified
      line.</p>
  
      <dl>
        <dt id="getValue"><code>getValue() → string</code></dt>
        <dd>Get the current editor content.</dd>
        <dt id="setValue"><code>setValue(string)</code></dt>
        <dd>Set the editor content.</dd>
  
        <dt id="getSelection"><code>getSelection() → string</code></dt>
        <dd>Get the currently selected code.</dd>
        <dt id="replaceSelection"><code>replaceSelection(string)</code></dt>
        <dd>Replace the selection with the given string.</dd>
  
        <dt id="focus"><code>focus()</code></dt>
        <dd>Give the editor focus.</dd>
  
        <dt id="setOption"><code>setOption(option, value)</code></dt>
        <dd>Change the configuration of the editor. <code>option</code>
        should the name of an <a href="#config">option</a>,
        and <code>value</code> should be a valid value for that
        option.</dd>
        <dt id="getOption"><code>getOption(option) → value</code></dt>
        <dd>Retrieves the current value of the given option for this
        editor instance.</dd>
  
        <dt id="cursorCoords"><code>cursorCoords(start) → object</code></dt>
        <dd>Returns an <code>{x, y, yBot}</code> object containing the
        coordinates of the cursor relative to the top-left corner of the
        page. <code>yBot</code> is the coordinate of the bottom of the
        cursor. <code>start</code> is a boolean indicating whether you
        want the start or the end of the selection.</dd>
        <dt id="charCoords"><code>charCoords(pos) → object</code></dt>
        <dd>Like <code>cursorCoords</code>, but returns the position of
        an arbitrary characters. <code>pos</code> should be
        a <code>{line, ch}</code> object.</dd>
        <dt id="coordsChar"><code>coordsChar(object) → pos</code></dt>
        <dd>Given an <code>{x, y}</code> object (in page coordinates),
        returns the <code>{line, ch}</code> position that corresponds to
        it.</dd>
  
        <dt id="undo"><code>undo()</code></dt>
        <dd>Undo one edit (if any undo events are stored).</dd>
        <dt id="redo"><code>redo()</code></dt>
        <dd>Redo one undone edit.</dd>
        <dt id="historySize"><code>historySize() → object</code></dt>
        <dd>Returns an object with <code>{undo, redo}</code> properties,
        both of which hold integers, indicating the amount of stored
        undo and redo operations.</dd>
  
        <dt id="indentLine"><code>indentLine(line)</code></dt>
        <dd>Reset the given line's indentation to the indentation
        prescribed by the mode.</dd>
  
        <dt id="getSearchCursor"><code>getSearchCursor(query, start, caseFold) → cursor</code></dt>
        <dd>Used to implement search/replace
        functionality. <code>query</code> can be a regular expression or
        a string (only strings will match across lines—if they contain
        newlines). <code>start</code> provides the starting position of
        the search. It can be a <code>{line, ch}</code> object, or can
        be left off to default to the start of the
        document. <code>caseFold</code> is only relevant when matching a
        string. It will cause the search to be case-insensitive. A
        search cursor has the following methods:
          <dl>
            <dt><code>findNext(), findPrevious() → boolean</code></dt>
            <dd>Search forward or backward from the current position.
            The return value indicates whether a match was found. If
            matching a regular expression, the return value will be the
            array returned by the <code>match</code> method, in case you
            want to extract matched groups.</dd>
            <dt><code>from(), to() → object</code></dt>
            <dd>These are only valid when the last call
            to <code>findNext</code> or <code>findPrevious</code> did
            not return false. They will return <code>{line, ch}</code>
            objects pointing at the start and end of the match.</dd>
            <dt><code>replace(text)</code></dt>
            <dd>Replaces the currently found match with the given text
            and adjusts the cursor position to reflect the
            replacement.</dd>
          </dl></dd>
  
        <dt id="getTokenAt"><code>getTokenAt(pos) → object</code></dt>
        <dd>Retrieves information about the token the current mode found
        at the given position (a <code>{line, ch}</code> object). The
        returned object has the following properties:
        <dl>
          <dt><code>start</code></dt><dd>The character (on the given line) at which the token starts.</dd>
          <dt><code>end</code></dt><dd>The character at which the token ends.</dd>
          <dt><code>string</code></dt><dd>The token's string.</dd>
          <dt><code>className</code></dt><dd>The class the mode assigned
          to the token. (Can be null when no class was assigned.)</dd>
          <dt><code>state</code></dt><dd>The mode's state at the end of this token.</dd>
        </dl></dd>
  
        <dt id="markText"><code>markText(from, to, className) → function</code></dt>
        <dd>Can be used to mark a range of text with a specific CSS
        class name. <code>from</code> and <code>to</code> should
        be <code>{line, ch}</code> objects. The method will return a
        function that can be called to remove the marking.</dd>
  
        <dt id="setMarker"><code>setMarker(line, text, className) → lineHandle</code></dt>
        <dd>Add a gutter marker for the given line. Gutter markers are
        shown in the line-number area (instead of the number for this
        line). Both <code>text</code> and <code>className</code> are
        optional. Setting <code>text</code> to a Unicode character like
        ● tends to give a nice effect. To put a picture in the gutter,
        set <code>text</code> to a space and <code>className</code> to
        something that sets a background image. If you
        specify <code>text</code>, the given text (which may contain
        HTML) will, by default, replace the line number for that line.
        If this is not what you want, you can include the
        string <code>%N%</code> in the text, which will be replaced by
        the line number.</dd>
        <dt id="clearMarker"><code>clearMarker(line)</code></dt>
        <dd>Clears a marker created
        with <code>setMarker</code>. <code>line</code> can be either a
        number or a handle returned by <code>setMarker</code> (since a
        number may now refer to a different line if something was added
        or deleted).</dd>
        <dt id="setLineClass"><code>setLineClass(line, className) → lineHandle</code></dt>
        <dd>Set a CSS class name for the given line. <code>line</code>
        can be a number or a line handle (as returned
        by <code>setMarker</code> or this function).
        Pass <code>null</code> to clear the class for a line.</dd>
  
        <dt id="lineInfo"><code>lineInfo(line) → object</code></dt>
        <dd>Returns the line number, text content, and marker status of
        the given line, which can be either a number or a handle
        returned by <code>setMarker</code>. The returned object has the
        structure <code>{line, text, markerText, markerClass}</code>.</dd>
  
        <dt id="addWidget"><code>addWidget(pos, node, scrollIntoView)</code></dt>
        <dd>Puts <code>node</code>, which should be an absolutely
        positioned DOM node, into the editor, positioned right below the
        given <code>{line, ch}</code> position.
        When <code>scrollIntoView</code> is true, the editor will ensure
        that the entire node is visible (if possible). To remove the
        widget again, simply use DOM methods (move it somewhere else, or
        call <code>removeChild</code> on its parent).</dd>
  
        <dt id="matchBrackets"><code>matchBrackets()</code></dt>
        <dd>Force matching-bracket-highlighting to happen.</dd>
  
        <dt id="lineCount"><code>lineCount() → number</code></dt>
        <dd>Get the number of lines in the editor.</dd>
  
        <dt id="getCursor"><code>getCursor(start) → object</code></dt>
        <dd><code>start</code> is a boolean indicating whether the start
        or the end of the selection must be retrieved. If it is not
        given, the current cursor pos, i.e. the side of the selection
        that would move if you pressed an arrow key, is chosen.
        A <code>{line, ch}</code> object will be returned.</dd>
        <dt id="somethingSelected"><code>somethingSelected() → boolean</code></dt>
        <dd>Return true if any text is selected.</dd>
        <dt id="setCursor"><code>setCursor(pos)</code></dt>
        <dd>Set the cursor position. You can either pass a
        single <code>{line, ch}</code> object, or the line and the
        character as two separate parameters.</dd>
        <dt id="setSelection"><code>setSelection(start, end)</code></dt>
        <dd>Set the selection range. <code>start</code>
        and <code>end</code> should be <code>{line, ch}</code> objects.</dd>
  
        <dt id="getLine"><code>getLine(n) → string</code></dt>
        <dd>Get the content of line <code>n</code>.</dd>
        <dt id="setLine"><code>setLine(n, text)</code></dt>
        <dd>Set the content of line <code>n</code>.</dd>
        <dt id="removeLine"><code>removeLine(n)</code></dt>
        <dd>Remove the given line from the document.</dd>
  
        <dt id="getRange"><code>getRange(from, to) → string</code></td>
        <dd>Get the text between the given points in the editor, which
        should be <code>{line, ch}</code> objects.</dd>
        <dt id="replaceRange"><code>replaceRange(string, from, to)</code></dt>
        <dd>Replace the part of the document between <code>from</code>
        and <code>to</code> with the given string. <code>from</code>
        and <code>to</code> must be <code>{line, ch}</code>
        objects. <code>to</code> can be left off to simply insert the
        string at position <code>from</code>.</dd>
      </dl>
  
      <p>The following are more low-level methods:</p>
  
      <dl>
        <dt id="operation"><code>operation(func) → result</code></dt>
        <dd>CodeMirror internally buffers changes and only updates its
        DOM structure after it has finished performing some operation.
        If you need to perform a lot of operations on a CodeMirror
        instance, you can call this method with a function argument. It
        will call the function, buffering up all changes, and only doing
        the expensive update after the function returns. This can be a
        lot faster. The return value from this method will be the return
        value of your function.</dd>
  
        <dt id="refresh"><code>refresh()</code></dt>
        <dd>If your code does something to change the size of the editor
        element (window resizes are already listened for), or unhides
        it, you should probably follow up by calling this method to
        ensure CodeMirror is still looking as intended.</dd>
  
        <dt id="getInputField"><code>getInputField() → textarea</code></dt>
        <dd>Returns the hiden textarea used to read input.</dd>
        <dt id="getWrapperElement"><code>getWrapperElement() → node</code></dt>
        <dd>Returns the DOM node that represents the editor. Remove this
        from your tree to delete an editor instance.</dd>
        <dt id="getScrollerElement"><code>getScrollerElement() → node</code></dt>
        <dd>Returns the DOM node that is responsible for the sizing and
        the scrolling of the editor. You can change
        the <code>height</code> and <code>width</code> styles of this
        element to resize an editor. (You might have to call
        the <a href="#refresh"><code>refresh</code></a> method
        afterwards.)</dd>
  
        <dt id="getStateAfter"><code>getStateAfter(line) → state</code></dt>
        <dd>Returns the mode's parser state, if any, at the end of the
        given line number. If no line number is given, the state at the
        end of the document is returned. This can be useful for storing
        parsing errors in the state, or getting other kinds of
        contextual information for a line.</dd>
      </dl>
  
      <p id="fromTextArea">Finally, the <code>CodeMirror</code> object
      itself has a method <code>fromTextArea</code>. This takes a
      textarea DOM node as first argument and an optional configuration
      object as second. It will replace the textarea with a CodeMirror
      instance, and wire up the form of that textarea (if any) to make
      sure the editor contents are put into the textarea when the form
      is submitted. A CodeMirror instance created this way has two
      additional methods:</p>
  
      <dl>
        <dt id="save"><code>save()</code></dt>
        <dd>Copy the content of the editor into the textarea.</dd>
  
        <dt id="toTextArea"><code>toTextArea()</code></dt>
        <dd>Remove the editor, and restore the original textarea (with
        the editor's current content).</dd>
      </dl>
  
      <p id="defineExtension">If you want define extra methods in terms
      of the CodeMirror API, is it possible to
      use <code>CodeMirror.defineExtension(name, value)</code>. This
      will cause the given value (usually a method) to be added to all
      CodeMirror instances created from then on.</p>
  
      <h2 id="modeapi">Writing CodeMirror Modes</h2>
  
      <p>Modes typically consist of a JavaScript file and a CSS file.
      The CSS file (see, for
      example <a href="mode/javascript/javascript.css"><code>javascript.css</code></a>)
      defines the classes that will be used to style the syntactic
      elements of the code, and the script contains the logic to
      actually assign these classes to the right pieces of text.</p>
  
      <p>You'll usually want to use some kind of prefix for your CSS
      classes, so that they are unlikely to clash with other classes,
      both those used by other modes and those defined by the page in
      which CodeMirror is embedded.</p>
  
      <p id="defineMode">The mode script should
      call <code>CodeMirror.defineMode</code> to register itself with
      CodeMirror. This function takes two arguments. The first should be
      the name of the mode, for which you should use a lowercase string,
      preferably one that is also the name of the files that define the
      mode (i.e. <code>"xml"</code> is defined <code>xml.js</code>). The
      second argument should be a function that, given a CodeMirror
      configuration object (the thing passed to
      the <code>CodeMirror</code> function) and a mode configuration
      object (as in the <a href="#option_mode"><code>mode</code></a>
      option), returns a mode object.</p>
  
      <p>Typically, you should use this second argument
      to <code>defineMode</code> as your module scope function (modes
      should not leak anything into the global scope!), i.e. write your
      whole mode inside this function.</p>
  
      <p>The main responsibility of a mode script is <em>parsing</em>
      the content of the editor. Depending on the language and the
      amount of functionality desired, this can be done in really easy
      or extremely complicated ways. Some parsers can be stateless,
      meaning that they look at one element (<em>token</em>) of the code
      at a time, with no memory of what came before. Most, however, will
      need to remember something. This is done by using a <em>state
      object</em>, which is an object that can be mutated every time a
      new token is read.</p>
  
      <p id="startState">Modes that use a state must define
      a <code>startState</code> method on their mode object. This is a
      function of no arguments that produces a state object to be used
      at the start of a document.</p>
  
      <p id="token">The most important part of a mode object is
      its <code>token(stream, state)</code> method. All modes must
      define this method. It should read one token from the stream it is
      given as an argument, optionally update its state, and return a
      style string, or <code>null</code> for tokens that do not have to
      be styled. For your styles, you can either use the 'standard' ones
      defined in the themes (without the <code>cm-</code> prefix), or
      define your own (as the <a href="../mode/diff/index.html">diff</a>
      mode does) and have people include a custom theme for your
      mode.<p>
  
      <p id="StringStream">The stream object encapsulates a line of code
      (tokens may never span lines) and our current position in that
      line. It has the following API:</p>
  
      <dl>
        <dt><code>eol() → boolean</code></dt>
        <dd>Returns true only if the stream is at the end of the
        line.</dd>
        <dt><code>sol() → boolean</code></dt>
        <dd>Returns true only if the stream is at the start of the
        line.</dd>
  
        <dt><code>peek() → character</code></dt>
        <dd>Returns the next character in the stream without advancing
        it. Will return <code>undefined</code> at the end of the
        line.</dd>
        <dt><code>next() → character</code></dt>
        <dd>Returns the next character in the stream and advances it.
        Also returns <code>undefined</code> when no more characters are
        available.</dd>
  
        <dt><code>eat(match) → character</code></dt>
        <dd><code>match</code> can be a character, a regular expression,
        or a function that takes a character and returns a boolean. If
        the next character in the stream 'matches' the given argument,
        it is consumed and returned. Otherwise, <code>undefined</code>
        is returned.</dd>
        <dt><code>eatWhile(match) → boolean</code></dt>
        <dd>Repeatedly calls <code>eat</code> with the given argument,
        until it fails. Returns true if any characters were eaten.</dd>
        <dt><code>eatSpace() → boolean</code></dt>
        <dd>Shortcut for <code>eatWhile</code> when matching
        white-space.</dd>
        <dt><code>skipToEnd()</code></dt>
        <dd>Moves the position to the end of the line.</dd>
        <dt><code>skipTo(ch) → boolean</code></dt>
        <dd>Skips to the next occurrence of the given character, if
        found. Returns true if the character was found.</dd>
        <dt><code>match(pattern, consume, caseFold) → boolean</code></dt>
        <dd>Act like a
        multi-character <code>eat</code>—if <code>consume</code> is true
        or not given—or a look-ahead that doesn't update the stream
        position—if it is false. <code>pattern</code> can be either a
        string or a regular expression starting with <code>^</code>.
        When it is a string, <code>caseFold</code> can be set to true to
        make the match case-insensitive. When successfully matching a
        regular expression, the returned value will be the array
        returned by <code>match</code>, in case you need to extract
        matched groups.</dd>
  
        <dt><code>backUp(n)</code></dt>
        <dd>Backs up the stream <code>n</code> characters. Backing it up
        further than the start of the current token will cause things to
        break, so be careful.</dd>
        <dt><code>column() → integer</code></dt>
        <dd>Returns the column (taking into account tabs) at which the
        current token starts. Can be used to find out whether a token
        starts a new line.</dd>
        <dt><code>indentation() → integer</code></dt>
        <dd>Tells you how far the current line has been indented, in
        spaces. Corrects for tab characters.</dd>
  
        <dt><code>current() → string</code></dt>
        <dd>Get the string between the start of the current token and
        the current stream position.</dd>
      </dl>
  
      <p id="blankLine">By default, blank lines are simply skipped when
      tokenizing a document. For languages that have significant blank
      lines, you can define a <code>blankLine(state)</code> method on
      your mode that will get called whenever a blank line is passed
      over, so that it can update the parser state.</p>
  
      <p id="copyState">Because state object are mutated, and CodeMirror
      needs to keep valid versions of a state around so that it can
      restart a parse at any line, copies must be made of state objects.
      The default algorithm used is that a new state object is created,
      which gets all the properties of the old object. Any properties
      which hold arrays get a copy of these arrays (since arrays tend to
      be used as mutable stacks). When this is not correct, for example
      because a mode mutates non-array properties of its state object, a
      mode object should define a <code>copyState</code> method,
      which is given a state and should return a safe copy of that
      state.</p>
  
      <p id="compareStates">By default, CodeMirror will stop re-parsing
      a document as soon as it encounters a few lines that were
      highlighted the same in the old parse as in the new one. It is
      possible to provide an explicit way to test whether a state is
      equivalent to another one, which CodeMirror will use (instead of
      the unchanged-lines heuristic) to decide when to stop
      highlighting. You do this by providing
      a <code>compareStates</code> method on your mode object, which
      takes two state arguments and returns a boolean indicating whether
      they are equivalent. See the XML mode, which uses this to provide
      reliable highlighting of bad closing tags, as an example.</p>
  
      <p id="indent">If you want your mode to provide smart indentation
      (see <a href="#option_enterMode"><code>entermode</code></a>
      and <a href="#option_tabMode"><code>tabMode</code></a> when they
      have a value of <code>"indent"</code>), you must define
      an <code>indent(state, textAfter)</code> method on your mode
      object.</p>
  
      <p>The indentation method should inspect the given state object,
      and optionally the <code>textAfter</code> string, which contains
      the text on the line that is being indented, and return an
      integer, the amount of spaces to indent. It should usually take
      the <a href="#option_indentUnit"><code>indentUnit</code></a>
      option into account.</p>
  
      <p id="electricChars">Finally, a mode may define
      an <code>electricChars</code> property, which should hold a string
      containing all the characters that should trigger the behaviour
      described for
      the <a href="#option_electricChars"><code>electricChars</code></a>
      option.</p>
  
      <p>So, to summarize, a mode <em>must</em> provide
      a <code>token</code> method, and it <em>may</em>
      provide <code>startState</code>, <code>copyState</code>,
      and <code>indent</code> methods. For an example of a trivial mode,
      see the <a href="mode/diff/diff.js">diff mode</a>, for a more
      involved example, see
      the <a href="mode/javascript/javascript.js">JavaScript
      mode</a>.</p>
  
      <p>Sometimes, it is useful for modes to <em>nest</em>—to have one
      mode delegate work to another mode. An example of this kind of
      mode is the <a href="mode/htmlmixed/htmlmixed.js">mixed-mode HTML
      mode</a>. To implement such nesting, it is usually necessary to
      create mode objects and copy states yourself. To create a mode
      object, there are <code>CodeMirror.getMode(options,
      parserConfig)</code>, where the first argument is a configuration
      object as passed to the mode constructor function, and the second
      argument is a mode specification as in
      the <a href="#option_mode"><code>mode</code></a> option. To copy a
      state object, call <code>CodeMirror.copyState(mode, state)</code>,
      where <code>mode</code> is the mode that created the given
      state.</p>
  
      <p>To make indentation work properly in a nested parser, it is
      advisable to give the <code>startState</code> method of modes that
      are intended to be nested an optional argument that provides the
      base indentation for the block of code. The JavaScript and CSS
      parser do this, for example, to allow JavaScript and CSS code
      inside the mixed-mode HTML mode to be properly indented.</p>
  
      <p>Finally, it is possible to associate your mode, or a certain
      configuration of your mode, with
      a <a href="http://en.wikipedia.org/wiki/MIME">MIME</a> type. For
      example, the JavaScript mode associates itself
      with <code>text/javascript</code>, and its JSON variant
      with <code>application/json</code>. To do this,
      call <code>CodeMirror.defineMIME(mime, modeSpec)</code>,
      where <code>modeSpec</code> can be a string or object specifying a
      mode, as in the <a href="#option_mode"><code>mode</code></a>
      option.</p>
  
  </div><div class="rightsmall blk">
  
      <h2>Contents</h2>
  
      <ul>
        <li><a href="#overview">Overview</a></li>
        <li><a href="#usage">Basic Usage</a></li>
        <li><a href="#config">Configuration</a></li>
        <li><a href="#styling">Customized Styling</a></li>
        <li><a href="#api">Programming API</a></li>
        <li><a href="#modeapi">Writing CodeMirror Modes</a></li>
      </ul>
  
  </div></div>
  
  <div style="height: 2em">&nbsp;</div>
  
    </body>
  </html>